Pcsx2 File Could Not Be Created

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Pcsx2 File Could Not Be Created Rating: 4,5/5 5257 reviews
Posted by5 years ago
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PCSX2 Problem

Hey there. For some reason whenever i have tried to play any game using the PCSX2 emulator it just will not work. It was working flawlessly awhile and then I left for awhile for work. When i get back and have some free time I tried to load a game up and I get this dialogue box.

• A symbol output area, in which the symbol values resulting from the simulation are displayed in list format. You may find it convenient to run the Tool to display the names of macros and symbols available on the selected DHCP server. The simulator is useful for illustrating and troubleshooting the results of different symbol value ordering schemes. To use the Simulator, enter a macro name in one or more of the macro fields, and then choose Run Simulation from the File menu, or press the Run (!) button. Dhcp client request The Client Simulator screen is divided into two main regions: • A macros area in the upper portion of the window, in which you can enter macros in four different categories.

'A file could not be created. Path: E:EmulationPCSX2biosbiosSCPH-70012.mec'

I am running it as administrator. I own that folder (and the entire drive) I have sharing on. I turned windows defender off to test that out and I still get that error. I honestly don't know what the problem is here. I've also uninstalled and then re-installed and that had literally zero effect as well. Any and all help would be appreciated!

The entire log looks like this.

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014 Savestate version: 0x9a0a0000

Host Machine Init: Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 8175 MB CPU name = Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 07) CPU speed = 3.391 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 1f9ae3bf x86EFlags = 28100000

x86 Features Detected: MMX. SSE. SSE2. SSE3. SSSE3. SSE4.1. SSE4.2. AVX

Reserving memory for recompilers..

Loading plugins.. Binding GS: E:EmulationPCSX2 1.2.1Pluginsgsdx32-avx-r5875.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: E:EmulationPCSX2 1.2.1Pluginslilypad-r5875.dll Binding SPU2: E:EmulationPCSX2 1.2.1Pluginsspu2-x-r5875.dll Binding CDVD: E:EmulationPCSX2 1.2.1PluginscdvdGigaherz.dll Binding USB: E:EmulationPCSX2 1.2.1PluginsUSBnull.dll Binding FW: E:EmulationPCSX2 1.2.1PluginsFWnull.dll Binding DEV9: E:EmulationPCSX2 1.2.1PluginsDEV9null.dll Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 155ms) HLE Notice: ELF does not have a path.

Initializing plugins.. Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully.

Opening plugins.. Opening GS Opening PAD Opening SPU2 AMD Radeon HD 6900 Series (8.17.10.1065)

  • SPU2-X: Enumerating PortAudio devices: *** Device 0: 'Primary Sound Driver' (Windows DirectSound) *** Device 1: 'Speakers (Logitech USB Headset)' (Windows DirectSound) *** Device 2: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound) *** Device 3: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound) *** Device 4: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' (Windows DirectSound) *** Device 5: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI) *** Device 6: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI) *** Device 7: 'Speakers (Logitech USB Headset)' (Windows WASAPI) *** Device 8: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' (Windows WASAPI) *** Device 9: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS) *** Device 10: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS) *** Device 11: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS) *** Device 12: 'Speakers (Logitech USB Headset)' (Windows WDM-KS)

  • SPU2-X: PortAudio error: Invalid device Opening CDVD isoFile open ok: E:DownloadsPlaystation 2 GamesPersona 3Persona 3.ISO Image type = DVD

    Retrieved 2013-10-15. Guta manele noi.

  • CDVD Disk Open: DVD, Single layer or unknown:

    • Track 1: Data (Mode 1) (2243312 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0: C:UsersJoshuaDocumentsPCSX2memcardsMcd001.ps2 McdSlot 1: C:UsersJoshuaDocumentsPCSX2memcardsMcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping.. BIOS rom2 module not found, skipping.. BIOS erom module not found, skipping.. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps

PlayStation 2 Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696>

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:SLUS_216.21;1) Game CRC = 0x94A82AAA, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1

Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_216.21;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_216.21;1 0 00100000 008acc80 ...................................................................... Loaded, cdrom0:¥SLUS_216.21;1 start address 0x100008 gp address 00000000

(GameDB) Enabled Gamefix: VuClipFlagHack EE/iR5900-32 Recompiler Reset jpx235 Get Reboot Request From EE ROM directory not found

PlayStation 2 Update rebooting.

PlayStation 2 Update reboot complete cdvdman Init MEC File Not Found, creating substitute.. Closing plugins.. Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD File could not be created.Path: E:EmulationPCSX2biosbiosSCPH-70012.mec (pxActionEvent) (thread:EE Core) Closing GS Plugins closed successfully. Shutting down plugins.. Plugins shutdown successfully.

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Comments

Member

commented Dec 11, 2016

PCSX2 version:
pcsx2-v1.5.0-dev-1705

PCSX2 options:
Default / (IOP to interpreter)

Plugins used:
Default

Description of the issue:
Several PSX games are not identified by just their serial number, but as cdrom:SLES_... This causes issues with loading/saving savestates. An error 'A file could not be created. Path cdrompcsx2-v1.5.0..' pops up when saving a savestate. And I did not place pcsx2 on a cdrom. :p

How to reproduce the issue:
Boot a game and try creating a savestate for an affected game(check the console title to see if a game serial number is preceded by cdrom:).

Last known version to work:
v1.5.0-dev-1339-gef9a144
Issue was introduced by the following PR. The save states worked when the games were still identified as running BIOS.
5e460c5

added a commit to FlatOutPS2/pcsx2 that referenced this issue Dec 13, 2016

psxmode: Correct exe name for several PSX titles

referenced this issue Dec 13, 2016

Merged

psxmode: Correct exe name for several PSX titles #1696

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