Gpro Driver Oa Calculator Download

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Grand Prix Racing Online Forum>General forum> Driver OA limits.
AuthorTopic: Driver OA limits.
John Collins
(Group Amateur - 13)


Posts: 21 Country: Certified:
(0)(0)
#1 posted Nov 7th 2008, 04:42:59
I’d like to get everyone thoughts on the driver Overall Ranking, and how it’s used to separate drivers into different classes.
I’m not sure I understand the need to do this. As I get more experience, and learn from my team, the idea of using a driver’s OA to limit where he can compete makes less and less sense to me. I guess the idea is to “level the field”, so you don’t dominate just by having a great driver.
Once you start to learn what to look for in a driver, the OA stat is very misleading.
If we removed the OA limit for each class, market forces will drive up the cost of the really good drivers, and reduce the cost of the not-so-talented drivers.
Let’s take Racer X for example
Overall: 137
Concentration: 204
Talent: 191
Aggressiveness: 129
Experience: 15
Technical insight: 218
Stamina: 0
Charisma: 216
Motivation: 0
At 137, he’s “too talented” for Pro, yet he will probably not get picked up for Master.
Racer Y
Overall: 133
Concentration: 171
Talent: 227
Aggressiveness: 1
Experience: 114
Technical insight: 202
Stamina: 26
Charisma: 191
Motivation: 15
OA 133, He’s eligible for Pro. And only 5x the per race salary of Racer X.
If I could choose between them, I’d pick X because his salary is so much lower.
I’m just not sure that the OA limits work. Why not remove the limit, and eliminate the automatic contract extension. If you get a great driver, you had better be prepared to keep paying for him against everyone else who wants him.
Luc Segers
(Group Pro - 13)


Posts: 1712 Country: Certified:
(0)(0)
#2 posted Nov 7th 2008, 05:56:53 (last edited Nov 7th 2008, 05:57:42 by Luc Segers)
Those limits are there for a very good reason, and not to level the field.
If you haven't figured that out for your self yet, you better start thinking very hard. :)
Jan Zaluski
(Group Pro - 11)


Posts: 9396 Country: Certified:
#3 posted Nov 7th 2008, 08:36:52
Oh no.. very recently we had a similar discussion on related topics, I hope >HE< doesn't chime in and starts it all over again.. :/
Quote ( John Collins @ November 7th 2008,04:42:59 )
I guess the idea is to “level the field”, so you don’t dominate just by having a great driver.

Not only that. It is supposed to buffer experienced players from clueless Rookies, who would bid hopeless amounts of money on high OA drivers. It's also to control the demand on higher OA drivers. Finaly new drivers are only added to Rookie level, so they have to be 'played' to get better. Or else, in a few seasons we would be racing OA 110 drivers in elite!
Quote ( John Collins @ November 7th 2008,04:42:59 )
Once you start to learn what to look for in a driver, the OA stat is very misleading.

It was never ever supposed to be a hint. That's what you have to learn first when looking for a driver.
Quote ( John Collins @ November 7th 2008,04:42:59 )
If we removed the OA limit for each class, market forces will drive up the cost of the really good drivers, and reduce the cost of the not-so-talented drivers.

Yes, 5000+ managers bidding for the top drivers.. the armageddon!
Quote ( John Collins @ November 7th 2008,04:42:59 )
If I could choose between them, I’d pick X because his salary is so much lower.

You will be able to, if you reach Master or Elite.
Quote ( John Collins @ November 7th 2008,04:42:59 )
I’m just not sure that the OA limits work.

They do, but like in every 'hard cut' situation, there is cgoing to be some 'border' situations..
Quote ( John Collins @ November 7th 2008,04:42:59 )
If you get a great driver, you had better be prepared to keep paying for him against everyone else who wants him.

That's what already happens on the Market.
Joona Komulainen
(Group Amateur - 32)


Posts: 592 Country: Certified:
#4 posted Nov 7th 2008, 08:42:04
Whatever Jan said.
Aertas Vladarskis
(Group Master - 1)


Posts: 789 Country: Certified:
(0)(0)
#5 posted Nov 7th 2008, 08:58:09
IMO driver x will be available for Pro market at the second or maybe even the first staff decision..
Bartosz Grajek
(Group Amateur - 20)


Posts: 131 Country: Certified:
#6 posted Nov 7th 2008, 09:03:08
Quote ( Jan Zaluski @ November 7th 2008,08:36:52 )
Finaly new drivers are only added to Rookie level, so they have to be 'played' to get better.

Are you shure? I always fought that sometimes new drivers are added in higher levels, but they are older then those created for rookie. For example look at this one /DriverProfile.asp?ID=5642
I'm only asking becasue I dont know.
Rimantas Sagatas2
(Group Elite)


Posts: 3412 Country: Certified:
#7 posted Nov 7th 2008, 09:07:35
Quote ( Bartosz Grajek @ November 7th 2008,09:03:08 )
Are you shure?

Yes, new drivers only for Rookie level.. :)
Marcin Koziński
(Group Rookie - 56)


Posts: 437 Country: Certified:
#8 posted Nov 7th 2008, 10:22:04
How about making salary limits for classes. For example Rookies cannot offer more that 1.5M per race. If the salaries were high enough for better drivers, Rookies couldn't get them. But if their demands drop because nobody from higher classes wants them, they might have the chance to buy them even if they have misleadingly high OA.
Gordon Ashford
(Group Master - 1)


GPRO Crew
Posts: 10965 Country: Certified:
(0)(0)
#9 posted Nov 7th 2008, 10:30:19
Quote ( John Collins @ November 7th 2008,04:42:59 )
At 137, he’s “too talented” for Pro, yet he will probably not get picked up for Master.

I would tend to disagree, but will not say why :)
Joona Komulainen
(Group Amateur - 32)


Posts: 592 Country: Certified:
#10 posted Nov 7th 2008, 10:33:19
Getting the right driver with the right paycheck is essential to the game, why make it any easier.? i would not have it any other way.
Bartosz Grajek
(Group Amateur - 20)


Posts: 131 Country: Certified:
(0)(0)
#11 posted Nov 7th 2008, 11:35:20
Quote ( Rimantas Sagatas @ November 7th 2008,09:07:35 )
Yes, new drivers only for Rookie level.. :)

Okey, but how the hell driver with overall 137 and only 1 gp appeard in the game?
Stasys Eigirdas
(Group Master - 1)


Posts: 1111 Country: Certified:
#12 posted Nov 7th 2008, 12:07:31
Quote ( John Collins @ November 7th 2008,04:42:59 )
I’m just not sure that the OA limits work. Why not remove the limit, and eliminate the automatic contract extension. If you get a great driver, you had better be prepared to keep paying for him against everyone else who wants him.

No preparation going to Drivers market war ,,
Armin van Hülkenbürg
(Group Pro - 4)


Posts: 5127 Country: Certified:
#13 posted Nov 7th 2008, 12:59:47
Quote ( Jan Zaluski @ November 7th 2008,08:36:52 )
Oh no.. very recently we had a similar discussion on related topics, I hope >HE< doesn't chime in and starts it all over again..

Is that the one i started? :-P
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Grand Prix Racing Online Forum>General forum> Driver OA limits.

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