Minecraft Indev Jar

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Minecraft : The Hidden Versions

(I DON'T HAVE THE NEW LAUNCHER AS OF 6/28/2017, I'M PLANNING ON REPURCHASING THE GAME SOON. IF YOU HAVE ANY PROBLEMS WITH LAUNCHING I'LL UPDATE THIS INFOBOX AFTER I'VE PURCHASED IT AND TEST ALL RELEASED VERSIONS OUT)
VERSION 4 IS COMING SOON
Are you an older player of minecraft from way back in 2009-2011? Are you a new player wanting to experience the older versions of yourself? Well you've come to the right place alright. Here I and a few others, help find older versions of Minecraft and make them playable for the newer launcher again. This Also features old server drivers currently, since I decided to morph the two pages together.
***Note this will not be on minecraft forums***
How to get them to work:
Go to your .minecraft folder which can be found by starting your minecraft launcher, selecting any profile and then clicking on 'edit profile'.From there you will need to check if your 'game
directory' is set to C:Users(Your Pc name goes here)AppDataRoaming.minecraft(if not tick the tickbox next to 'game directory' and change it to this). After that, you will need to click 'Open
Game Dir' and click on versions.Then download the files and copy and paste them into this folder(if it comes up with a message such as 'There is already a file with the same name in this location.'
Click Move and Replace. After that, restart your minecraft launcher and they should have appeared in your use version list if youdon't know how to change to a version see here: go on edit profile
and click on 'allow use of old 'Alpha'Minecraft versions (From 2010)' and 'allow use of old 'Beta'Minecraft versions (From 2010-2011)'then click on the dropbox arrow by 'Use version' and scroll
right to the bottom and the versions should be there. :)
Versions Listed (As of 8/2/2016)
Classic:
c0.0.9a
c0.0.12a_01
c0.0.12a_03
c0.0.13a_04
c0.0.23a_01


c0.31 (Steves)
c0.31 -20100204
Infdev:
Infdev -20100227
Infdev -20100420
Infdev -20100618

a1.0.7
a1.0.16_01

b1.7_01 (Not apart of the pack but downloadable)
b1.9-pre2
b1.9-pre4
b1.9-pre6
Full:
Demo:
Pocket Edition:

Found Versions Yet to be Released (Aren't due to them not being workable as of yet)
Classic c0.0.18a_02 (Still Withheld)
Survival Test/Classic c0.25 (Still Withheld)
RC1 (I'll have to dig up my old skype for the file)

http://www.mediafire.com/download/34stc9ydl3nd247/Minecraft._The_Hidden_Versions.zip
(Version #2)


http://www.mediafire.com/file/lurkoxknm7hrrlh/Minecraft+The+Hidden+Versions+v3.0.zip
(Alpha 1.0.3 Personal Find) 'FAKE DON'T DOWNLOAD'



(Minecraft Survival Test 0.30 'With Sound and Save Features')
(Dropbox Mirror)

'Ingame Screenshots'
c0.0.12a
c0.0.23a_01
Survival Test 0.30

RosalinaFan573
Cal Craft
codwwe348
BowDown097
Kanał Zawieszony
Thanks for finding these .Jars and allowing them to be released.
(Redirected from Infdev)
Starting version
Latest version
Paid

Yes

Infdev (short for infinite development) was the fourth phase in the development cycle of Minecraft and is only playable in single-player Survival mode, and was the third Minecraft development stage to have some of its versions released to the public.

Infdev succeeded Indev when Notch decided to rewrite the game's code to allow terrain to be 'infinite' and procedurally generated rather than finite. This principle of how maps are generated is similar to how current Minecraft levels are. Ever since Infdev, maps generated terrain theoretically 8 times the size of the Earth. Infdev was also the first appearance of the Far Lands. The edge of the map limits the world to 64,000,000 blocks by 64,000,000 blocks, or 4.096 billion square kilometers. For comparison, the Earth has a total surface area (including ocean) of 510 million square kilometers.

Features[edit]

For a complete list of changes, see Java Edition version history § Infdev.
The first version of Infdev, with a noticeable brick pyramid in the distance.
  • Massive brick pyramids spawn very rarely in early versions of Infdev. These pyramids reached from near the top of the world down to the ground. The base of the pyramid does not replace normally generated terrain except for water and air. The tops of these pyramids were commonly cut off. Little information is known about this structure because it is so old, and rare. The structure was used possibly for testing.
  • Infdev also includes the Far Lands. The Far Lands are not exclusive to Infdev; in fact, they first made their appearance in Infdev. The giant distortion wall at ±12,550,820 and beyond most people thought of as The Far Lands was removed in Beta 1.8; however, the term has been used since to describe the far areas of the map and their strange shaky physics, as well as the end of the map at ±32 million.
  • Infinite map generation
  • More craftableitems
  • 3D clouds
  • Much more complex cave systems
  • Dynamic fluid system
  • Signs, ladders, and doors
  • Minecarts and their rails (powered, detector and activator rails will come later)

Phases of Infdev[edit]

One can split Infdev into, at most, three phases.

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Phase one started on February 27, 2010, and ended on March 25, 2010. This phase of Infdev was mostly for testing purposes, seeing as the player spawned with stacks of certain items in their inventory. Test structures, such as brick pyramids and obsidian walls, would generate throughout the world. This phase of the game brought all of Indev's features up to par with Infdev's infinite terrain.

Phase two started on March 27, 2010 and ended on April 20, 2010. Partituras de piano. This phase of the game was mostly used to fix bugs in the game. The terrain generator changed many times throughout this phase, and a new save format was introduced, along with the ability to save up to 5 worlds in the client.

Phase three started on June 7, 2010 and ended on June 30, 2010. This was the 'extra phase' of Infdev, since all of Indev's features had been caught up to Infdev's infinite terrain, and this phase mostly added new features. This phase saw the addition of many things, such as doors, signs, ladders and stairs. This phase also introduced Seecret Updates, which added things such as minecarts and rails, and dungeons and monster spawners. On June 29, 2010, Notch started to develop the offline client of the game, which no longer required the player to use a browser to play Minecraft. Since these versions only added new features, one could consider them as early Alpha versions.

Alpha replacing Infdev[edit]

Because Infdev's main purpose was to catch an infinite terrain version up to par with Indev's content, that purpose was filled around June 2010. Infdev was replaced by the name of Alpha as a sign of progression towards release. Infdev no longer gets updated, and its link has been removed from the Minecraft website.

Infdev, along with Indev, were still available on Minecraft.net up until September 2010, and to play Infdev now, players must use the option for playing another version of the game in the new launcher. Winscp software caused connection abort.

Alpha's transition was an arguably 'gradual' one, as the version Alpha v1.0.0 was originally an Infdev version, which was only defined as being Alpha v1.0.0 upon the release of Alpha v1.0.1.

Trivia[edit]

  • Infdev was given its name as a play on words from Indev (which stood for IN DEVelopment); the 'Inf' stands for Infinite.
  • Infdev is silent since the Infdev resources have been removed from minecraft.net/resources (unless the user uses a proxy for the resources), but this does not happen to Indev.
  • Breaking a block when directly on top of it would not show the breaking animation in Infdev.
  • In early versions of Infdev, the player would start with 990 wood planks and 999 glass blocks.
  • In the terrain.png (the file with all of the textures) remnants of the cog texture could be seen.
  • In the same file, a strange and out of place texture could be seen below the sapling, which appeared to be a jumble of red, orange, and white pixels. However, it was later replaced with a solid red square, with the words 'fire tex' written on it.
  • In the versions misc. folder, the textures for the cog could be seen under the names of; gear.png and gearmiddle.png.
  • There is a rumor that in the files, an unused level type called the 'Skylands' could be found in the files, which might've been a new file type for Indev (possibly the Floating world type).
  • From February 27 to April 15, 2010 Infdev versions, mobs did not spawn due to a glitch in the code, however the April 15 version fixed it.
  • Although only one version of infdev is available through the launcher, almost all of the infdev versions of the game are playable in their unmodified states through third party websites.

See also[edit]

Version history
Java Edition
Version history
  • Classic
    • Early Classic Creative
    • Multiplayer Test
    • Survival Test
  • Infdev
  • Mentioned features
  • Easter eggs
Bedrock Edition
  • Version history
Legacy Console Edition
Education Edition
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